YAPRM YAPRM (Yet Another POVRay Modeller) is a powerful modeller designed to seamlessly interact with the POVRay ray tracing renderer.
YAPRM (Yet Another POVRay Modeller) 是一个POVRay光线跟踪编译器的功能强大的无缝模板。
单词 | Ray Trace |
释义 |
Ray Trace
英语例句库
YAPRM YAPRM (Yet Another POVRay Modeller) is a powerful modeller designed to seamlessly interact with the POVRay ray tracing renderer. YAPRM (Yet Another POVRay Modeller) 是一个POVRay光线跟踪编译器的功能强大的无缝模板。
原声例句
《环球时报》阅读精选 The game uses advanced technologies like real-time ray tracing to deliver cinematic-quality visuals. 该游戏使用实时光线追踪等先进技术来提供电影品质的视觉效果。 飞鸭FreeDuck Released in 2018, RTX is Nvidia's next big move in graphics with a new technology called ray tracing. RTX于2018年发布,是Nvidia在图形领域的下一个重大举措,采用了一种称为光线追踪的新技术。 科技智慧坊 The CUDA cores perform basic arithmetic while the ray tracing cores are specially designed and optimized to execute Ray Tracing. CUDA 核心执行基本算法,而光线追踪核心经过专门设计和优化,可执行光线追踪。 苹果2024年秋季发布会 It handles new camera features, demanding apps, multitasking, and it even makes graphic-intense mobile games look great, with two times faster ray tracing. 它可以处理新的相机功能、要求苛刻的应用程序、多任务处理,甚至使图形密集型移动游戏看起来很棒,光线追踪速度提高了两倍。 透视百科影视类 Ray tracing is a technique of mapping out all the rays of light in a scene as they bounce off different objects and characters. 光线追踪是一种映射场景中所有光线的技术,因为它们会反射到不同的对象和角色。 边缘科技博客 In " Cyberpunk 2077" I was getting above 60 frames per second on ultra settings with the full suite of ray tracing settings and DLSS switched on. 在“赛博朋克 2077”中,在开启全套光线追踪设置和 DLSS 的情况下,我在超高设置下达到了每秒 60 帧以上。 科技智慧坊 After that we'll open up this GPU and see how its architecture is specifically designed to execute ray tracing, enabling it to render this scene in only a few minutes. 之后, 我们将打开这个 GPU, 看看它的架构是如何专门设计来执行光线追踪的,使它能够在几分钟内渲染这个场景。
英语百科
Ray tracing (graphics) 光线追踪(重定向自Ray Trace)
![]() ![]() ![]() ![]() In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects. The technique is capable of producing a very high degree of visual realism, usually higher than that of typical scanline rendering methods, but at a greater computational cost. This makes ray tracing best suited for applications where the image can be rendered slowly ahead of time, such as in still images and film and television visual effects, and more poorly suited for real-time applications like video games where speed is critical. Ray tracing is capable of simulating a wide variety of optical effects, such as reflection and refraction, scattering, and dispersion phenomena (such as chromatic aberration). |
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