Strafing (gaming)
(重定向自Circle strafing)


- For the video game, see Strafe (video game)
In video games, strafing is the technique of moving the player's character from side to side, rather than forward and backward. In the context of first-person shooters, it refers to the movement alone, even when no weapon is being fired. Sidestepping is an integral part of any first-person or third-person shooter as it allows the player to dodge incoming fire while keeping their view aimed at their target.