Theta graph

In computational geometry, the Theta graph, or -graph, is a type of geometric spanner similar to a Yao graph. The basic method of construction involves partitioning the space around each vertex into a set of cones, which themselves partition the remaining vertices of the graph. Like Yao Graphs, a
-graph contains at most one edge per cone; where they differ is how that edge is selected. Whereas Yao Graphs will select the nearest vertex according to the metric space of the graph, the
-graph defines a fixed ray contained within each cone (conventionally the bisector of the cone) and selects the nearest neighbour with respect to orthogonal projections to that ray. The resulting graph exhibits several good spanner properties
.