Physical modelling synthesis
(重定向自Physical modeling)
In sound synthesis, physical modelling synthesis refers to methods in which the waveform of the sound to be generated is computed by using a mathematical model, being a set of equations and algorithms to simulate a physical source of sound, usually a musical instrument. Such a model consists of (possibly simplified) laws of physics that govern the sound production, and will typically have several parameters, some of which are constants that describe the physical materials and dimensions of the instrument, while others are time-dependent functions that describe the player's interaction with it, such as plucking a string, or covering toneholes.