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单词 Parallax barrier
释义

Parallax barrier

中文百科

视差障壁

视差障壁技术与柱状透镜技术的对比
 A cross sectional diagram of a parallax barrier, with all its important dimensions labelled.
 a). If the parallax barrier had exactly twice the pitch of the pixels, it would be aligned in synchronisation with the pixel across whole of the display.  The left and right views would be emitted at the same angles all across the display.  It can be seen that the viewer’s left eye does not receive the left image from all points on the screen.  The display does not work well.  b). If the barrier pitch is modified, the views can be made to converge, such that the viewer sees the correct images from all points on the screen.  c). Shows the calculation which determines the pitch of the barrier that is needed.  p is the pixel pitch, d is the pixel barrier separation, f is the barrier pitch.
 A diagram showing how 3D can be created using time multiplexed parallax barrier.  In the first time cycle, the slits in the barrier are arranged in a conventional way for a 3D display, and the left and right eyes see the left and right eye pixels.  In the next time cycle, the positions of the slits are changed (possible because each slit is formed with an LC shutter).  In the new barrier position, the right eye can see the pixels that were hidden in the previous time cycle.  These uncovered pixels are set to show the right image (rather than the left image which they showed in the previous time cycle).  The same is true for the left eye.  This cycling between the two positions of the barrier, and the interlacing pattern, enables both eyes to see the correct image from half the pixels in the first time cycle, and the correct image from the other half of the pixels in the other time cycle.  The cycles repeats every 50th of a second so that the switching is not noticeable to the user, but user has the impression that the appearance each eye is seeing an image from all the pixels.  Consequently, the display appears to have full resolution.

视差障壁是一个放置于图像显示设备如LCD屏幕前,以不依赖三维眼镜显示三维立体影像的设备。它有一个被精准切割成条状的层,可以让用户眼睛接收到从LCD发出的两套影像,以产生视差造成的三维视觉效果。采用这种技术的著名产品之一有Nintendo3DS。

英语百科

Parallax barrier 视差障壁

Comparison of parallax-barrier and lenticular autostereoscopic displays. Note: The figure is not to scale. Lenticules can be modified and more pixels can be used to make automultiscopic displays
 A cross sectional diagram of a parallax barrier, with all its important dimensions labelled.
 a). If the parallax barrier had exactly twice the pitch of the pixels, it would be aligned in synchronisation with the pixel across whole of the display.  The left and right views would be emitted at the same angles all across the display.  It can be seen that the viewer’s left eye does not receive the left image from all points on the screen.  The display does not work well.  b). If the barrier pitch is modified, the views can be made to converge, such that the viewer sees the correct images from all points on the screen.  c). Shows the calculation which determines the pitch of the barrier that is needed.  p is the pixel pitch, d is the pixel barrier separation, f is the barrier pitch.
 A diagram showing how 3D can be created using time multiplexed parallax barrier.  In the first time cycle, the slits in the barrier are arranged in a conventional way for a 3D display, and the left and right eyes see the left and right eye pixels.  In the next time cycle, the positions of the slits are changed (possible because each slit is formed with an LC shutter).  In the new barrier position, the right eye can see the pixels that were hidden in the previous time cycle.  These uncovered pixels are set to show the right image (rather than the left image which they showed in the previous time cycle).  The same is true for the left eye.  This cycling between the two positions of the barrier, and the interlacing pattern, enables both eyes to see the correct image from half the pixels in the first time cycle, and the correct image from the other half of the pixels in the other time cycle.  The cycles repeats every 50th of a second so that the switching is not noticeable to the user, but user has the impression that the appearance each eye is seeing an image from all the pixels.  Consequently, the display appears to have full resolution.

A parallax barrier is a device placed in front of an image source, such as a liquid crystal display, to allow it to show a stereoscopic image or multiscopic image without the need for the viewer to wear 3D glasses. Placed in front of the normal LCD, it consists of a layer of material with a series of precision slits, allowing each eye to see a different set of pixels, so creating a sense of depth through parallax in an effect similar to what lenticular printing produces for printed products and lenticular lenses for other displays. A disadvantage of the technology is that the viewer must be positioned in a well-defined spot to experience the 3D effect. Another disadvantage is that the effective horizontal pixel count viewable for each eye is reduced by one half; however, there is research attempting to improve these limitations.

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更新时间:2025/6/18 15:12:05